Roadmap to Tier 3 Troops

Updated March 29, 2018

Tier 3 Troops are an important upgrade for combat effectiveness in Final Fantasy XV: A New Empire, allowing you to attack and rally with much more success than with Tier 2. In this article, we are going to lay out the exact Roadmap to Tier 3 Troops and dispel any confusion about what is required.

We will also provide strategies to overcome the resource challenges, and discuss whether or not you even require T3 troops in the first place. Finally, we will tell you what you need to do before you train T3 troops.

Why Do You Need T3 Troops?

The first thing you might ask yourself when beginning on your quest for T3 is whether or not you even need these troops. The overwhelming answer is yes.

T3 troops are the most basic defense tool in your empire, especially in realms now dominated by T4, T5,  and even T6. With the announcement of T7 release on March 27, 2018, it is more important than ever that you have T3 troops as an absolute minimum requirement, just to survive in the game.

Unlike when this game first started, T3 troops are no longer an option for most realms. T3 troops are a complete necessity and essential for survival in the game.

Tier 3 troops are more powerful at base than Tier 2 troops — 1.5 times as strong, to be exact.

In addition to being 1.5 times as strong as T2 troops, for new realms, T3 troops have an additional advantage: they tend to be rarer. You are going to have more available targets that you can win against as a T3 player than a T2 player, in a realm under 2 months old.

The process of getting T3 requires you to perform a substantial amount of combat research that provides an enormous amount of combat power, in comparison with T2. At University 20, which is the first step on the roadmap to T3, the stat increases you will be able to receive in Troop Attack, Troop Armor, and Troop HP are substantial when you fully max your combat research  tree.

Additionally, the Roadmap to T3 Troops can also simultaneously dovetail with your defense goals, as unlocking University 20 also opens up a huge amount of defense research.

Let’s begin on our road to T3!

How to Get T3 Troops

The first hurdle to getting Tier 3 Troops is making sure you have a high enough University level to do the research.

How to Upgrade University to Level 20

In order to research T3 troops, you will need to have University Level 20, which requires you to have Citadel Level 20 as well, if upgrading without the use of any packs or upgrade items.

If you are using an upgrade item that instantly upgrades your University, Citadel, and/or all other buildings to 20, it is theoretically possible to upgrade your University before you upgrade your Citadel.

For the purpose of this section, we will primarily discuss how to upgrade to University and Citadel 20 organically. (Though, keep on reading to find out how you can upgrade these buildings instantly.)

Citadel level 19 is full of building dependencies that backtrack in a confusing way. It can seem like you have just one more building upgrade to go before you get to the Citadel 20 unlock screen, for a long time.

The truth is that you need one of each unique building (Hospital, Prison, Training Grounds, etc.) at level 19, one of each type of rss building at 19, and one each of the barracks, hospital ward and bank at 19 to unlock Citadel 20.

Don’t be fooled by the feeling of being “almost there.” Everything needs to be at 19. And when you get there, this is the cost:

Citadel 20 unlock

The prices displayed in the picture above take into account having both the T1 Resource 50% Building Cost Reduction and the T2 Resource 50% Building Cost Reduction boosts, which can be crafted in the Oracle Temple. (They can also be purchased as special lifetime boosts in packs.)

Even with the cost reductions, the production caps on T2 resources mean that it is impossible to make and store all of those T2 resources at one time on your base. This is true, even if you have the production cap doubler boosts: even with those in effect, a balanced set-up of level 19 rss buildings will not get you past the requirements.

Ways to get around this:

  • Raid other players that produce T2 resources. This is difficult and dangerous because you are a T2 yourself, and you may need to ask a higher level player in your guild to assist, or rally targets down as part of a T2 group. Search regularly for players in the 15-20+ range that are inactive; these are better targets as you can farm repeatedly. Note that you have to clear ALL of a player’s unprotected T1 resources before you can start winning their unprotected T2 resources in battle.
  • Ask for help. If you have higher-level people in your guild, or others producing T2 rss, you may be able to get help from them to get around the lead, coin, granite and wheat issue. Having an extra active T3 in guild adds a lot of firepower for newer realms, so your teammates may be willing to help. It is worth bringing it up in a polite way and mentioning that you will be able to contribute more. If you are in a guild that has T5 or even T6, most likely those players would not only be willing to help you obtain T3, but maybe even T4. By the time players get to T5 or T6, they have so many resources that it’s quite literally impossible to run out. So, don’t feel shy asking, as a stronger player means a stronger guild.
  • Buy packs. If you want to go the pack route, the easiest way is to simply buy a pack with an Instant Citadel 20 Upgrade item in it, or, even better — an Instant Upgrade All Buildings: Level 20 item. And as always, make sure you are taking advantage of the 20% discount on gold packs.



  • Do events. Many events now provide an incredible amount of gold, speedups, and rss that can help you get very far in the game. Look for events that have high rewards and can be accomplished easily. Some events also offer Instant Citadel 20 Upgrade Items!
  • Open special chests. Special chests that can be obtained via event rewards and packs sometimes contain upgrade items in them as well! Be sure to open all special chests in your Treasures section.
  • Play the Royal Ascension Dungeon in Guild Adventurers Hall when it is available. If you have the Guild Adventurers Hall, it is possible for you to play the Royal Ascension Dungeon, which rewards Instant Citadel Upgrade items. This appears to be an event-only dungeon, so it is not always available. (Note: It is possible to also win Instant Citadel Upgrade items that you can gift to guildmates in this dungeon! Be sure to look out for those incredibly rare items!)
  • Offload T2 rss to a banking alternate account to get around the production caps. This is dangerous because if someone raids your banking alt they can steal the rss, so it is best to use either a very well-defended account, or rely on stealth (use a low-level default-name account and hope it doesn’t get scouted). Or hand them to an extremely trustworthy defense-heavy guildmate.
  • Build additional hyperfarms and then level them up to 15, 16, 17, 18 and 19 to produce the rss. This can take weeks, but these farms will pay dividends in the future as you will need large amounts of T2 rss to continue to advance. If you go this route, follow our suggestions in the How To Farm article.
  • Hyperfarm a single T2 and T1 rss, work with other people doing the same and share resources. You should be doing this anyway to get around the production caps.

However you get there, Citadel 20 lets you unlock University 20. This upgrade also requires significant T2 rss, although less so than Citadel 20.  One you get past the Citadel and University, there is still one more hurdle.

Combat Research

Similar to the buildings, the exact amount of research you need to unlock T3 is hard to see clearly before you are there. It can seem like you are very close to getting to the T3 unlocked, only to have to backtrack down the tree to max something before you can finish the siege attack or siege armor pre-reqs. Siege Armor 7 and Siege Attack 7 require you to max the combat tree below them, which is not visible before you get to those research levels.

The checklist below shows the exact T3 research requirements.

T3 Research Requirements Checklist

  • Scouting 10
  • Training Speed 1
  • Troop Attack 10
  • Troop HP 10
  • All T2 troops unlocked
  • Mage Attack, Cav Attack, Warrior Attack: 7
  • Warrior Armor, Mage Armor, Cavalry Armor: 7
  • Siege Attack, Siege Armor: 7
  • Siege Engine level 3

When you have completed all of the requirements, your combat tree will look like this:


Tier 3 Combat Research Tree


t3 Combat Research Tree 2


t3 Combat Research Tree


t3 Combat Research Tree


If your lower-level Combat research skills are not as high as  in the checklist or screenshots above, you have more work to do before you can get tier 3 troops.

Once you get there, there are the T3 unlocks themselves:


Tier 3 Cavalry Troop


Tier 3 Mage Troop


Tier 3 Warrior Troop


As with Citadel 20, this is an enormous amount of T2 rss that you cannot yet produce on your base by yourself, along with an equally enormous amount of Tier 1 energy.  All of the previous suggestions and tips for the Citadel 20 rss management apply in this case.

Furthermore, the energy cost can be partially mitigated by putting research into troop load and gathering speed in the Economics tree and using T3 siege to gather from level 5 or 6 energy tiles. A march of T3 siege backed by Economics research and ideally the gathering speed pack boost can churn out hundreds of thousands of energy every few hours if you are near the Scar and can hit the level 5 and 6 energy tiles.

Getting Speed-Ups and Gold

The other issue with T3 is the time requirement on the buildings and research. There is very little way around this other than buying packs, but there are a few additional things you can do that will help:

  • Finish every event you can, which does not require speed-ups or gold to complete. This includes monster events and crafting events. Monster events can be finished with relative ease at most levels by maxing cheap Hero tree research, and crafting events at lower levels can be completed frequently by gathering constantly from monster lairs. There are also a variety of other events which can be completed without using speed-ups or gold, such as events where you have to gather or perform guild helps as part of a larger event. Other larger realm events such as RvR sometimes also can reward a decent amount of gold, if you’re lucky.
  • Put points into the Economics research or Hero skills that reduce build time. If your Hero is high enough level, you can also put points into the Research time reduction skill.
  • Make yourself a blue or higher quality Zephyr cape, which will shave a large amount of time off the research timers. Alternatively, craft Chief Inquisitor gear which will shave off even more time on research timers.
  • Gather from tiles, and don’t withdraw troops too early. When the gathering time completes organically, your march will return with quite a lot of goodies. Oftentimes, speed-ups are included.
  • Open all guild gifts. Oftentimes, you can get speed-ups and gold in these gifts.
  • Do all of your hero, guild, and VIP quests when available.

Wheat Management

Once you have T3 troops, a problem that you will run into if your army becomes sizeable enough is wheat. Tier 3 Troops consume wheat, not food — and in high quantities. Eventually, you will not be able to produce enough wheat to sustain your troops and empire, and will notice that your upkeep is severely negative. This is normal.

If you are buying a lot of packs, this may not become a problem for you, as the packs include a large amount of wheat. Events also can provide a fairly decent amount of wheat items, but usually, they are not enough for major upgrades or training.

To mitigate this issue, we recommend that you work on building a wheat hyperfarm on an alternate account. Wheat is the earliest T2 rss to unlock at farm level 15. Getting to Citadel 15 is much less a challenge than the later levels, especially if you have multiple T1 rss farms feeding rss to your food farm to level it. That way you can move wheat from your alternate account to your main as needed to buy new troops or upgrades.

You can also craft Tier 2 Resource Production Boosts in the Oracle Temple once it reaches level 2, which include Lifetime 100% Wheat Production Capacity, and Lifetime 100% Wheat Production. Alternatively, you can also craft Lifetime T2 Resource Production Doubler, and Lifetime T2 Resource Production Capacity Doubler. All of these boosts will increase your wheat production and the quantity you can produce. However, bear in mind that these boosts are better for crafting on your wheat hyperfarm, because your empire is more likely to blow through any wheat you can produce!

Tier 3 Troop Unlock Checklist:

  • You need University 20 to research tier 3 troops
  • Each unique building and one each of the rss and utility buildings must be at 19 to unlock Citadel 20 organically.
  • Combat research must be maxed all the way down the tree at level 20 University to unlock T3.
  • The buildings and research require a very large amount of all T2 rss except essence, and a very large amount of energy. You will have to gather, trade, perform events, buy packs, or bank rss to get around the production caps.
  • Complete events to bank speed-ups. Also consider putting hero skill points into building time reduction or research time reduction. You can also gather for speed ups. Every time you finish gathering a tile completely, your march will often return with some speed ups.
  • Instant 20 Upgrade Items are your best friend if you want to expedite this process. However, bear in mind that while the item will upgrade your buildings, it will not perform your research. At Citadel 20, your hero can now be captured and banished, so take extra care if you are upgrading from Citadel 15 or lower and have not completed your Combat Research, as you will be extremely weak.

Training T3 Troops

Congratulations! Now that you have completed all of your combat research, you have the ability to train T3 troops.

You might think it’s a great idea to start training these troops with whatever resources, gold, and speed-ups you have in your empire. However, in actuality, this is a terrible idea.

The reason why you never want to train T3 troops before you’re ready to take attacks from T4 or higher is because you will be too easily zeroed.

Newer players often make the mistake of thinking that they should train a small amount of T3 troops before they’re actually prepared to defend their empire, and this often results in them losing everything repeatedly. The reality is, strong players are looking for empires to burn, and are less likely to burn an empire that has no troops than an empire with troops.

If you do not have enough T3 to a sustain an attack, you will not only lose all of your troops (and potentially your hero, if you failed to ghost rally your hero out of your empire), but you will also have wasted all of your hard-earned resources, gold, and speed-ups.

You might ask yourself, “Then what am I supposed to do?”

The answer is simple: Wait until you have enough gold, speed-ups, and resources to mass train an enormous army which can resist whatever you are trying to defend against. Also, don’t bother training this army until you’ve maxed your research, built your empire properly to defense specifications, and sufficiently leveled up your hero and crafted decent gear. Read more on Combat Defense here.

T3 Troop Mass Training Steps

These are the steps we recommend you take before mass training T3 Troops if you want to survive and not waste your resources.

  1. Maximize your Combat, Defense, and Hero Research.
  2. Increase the level of your hero. Recommended hero levels follow: Noctis (Level 40), Luna (Level 30), Aranea (Level 30).
  3. Reskill your hero. This will require a Hero Skill Reset item, which can be purchased in a pack. We recommend focusing all skill points on Troop Attack and Troop HP, with a higher emphasis on even Troop Attack. (For Luna, focus more on City Defense Attack than City Defense HP. You can read more on Luna skills here.)
  4. HP and Troop Attack are your best friends. You don’t need as much armor for defense. Plan your buildings inside your Citadel accordingly.
  5. Get rid of all your wall traps. Click here to read why.
  6. Make decent armor. At the very least, you need a full gold Hunter’s gear set, along with a gold Hardedge. Read more about our defense gear recommendations here.
  7. Determine how many troops you need to train and then use our Troop Calculator to find out how many resources you will need, and how long it will take.
  8. Collect the amount of resources, speed-ups, and gold necessary to spam your army. If you are receiving resources from another player, make sure that you get the wheat in batches. (i.e. Have them send you 5 million wheat, mass train, then send another 5 million, etc.)
  9. Craft a gold broadsword and equip it to help reduce training time by 10%. If your guild controls the crystal, you can request that they provide you with the Realm Guardian title to provide an additional 10%. You can also use any training time reduction boosts.
  10. Dismiss all T1 and T2 troops, as they make you burn. If you don’t care about burning, keep T2 troops to act as a meatshield to protect your T3s. But keep in mind that you absolutely will burn if hit hard enough by a very strong T4 player or rally. (Yes, you will burn even if you have 2 million T2s.)
  11. Once you have completed steps 1-10, equip the broadsword, activate training boosts, and then begin spamming your troops! Bear in mind that if you don’t have the right hero level, skills, gear, research, and setup, regardless of the amount of troops you have, you can still be zeroed if you’re up against T5. So make sure you take the right steps and be patient!

If you are a new realm with a handful of T4 players, you can probably get away with training a lower number of each T3 type (not including siege) and survive the majority of T4 attacks. However, if you are in a realm with a lot of T4s or T5s, you are going to need to begin scaling that amount far higher.

While we can provide recommendations for the amount of troops you must train, everyone’s build is different, which means there are no universal recommendations that can be provided. So, if you’d like to know how many T3 troops you need to train to be safe, please join us on Discord and ask in the #defense section.


While T3 troops do definitely give you an edge, it’s important to note that defense is very powerful in Final Fantasy XV: A New Empire. With the right gear, hero, and research in the defense tree with a very large T2 troop count, some players may be able to defend against most T3 solos or rallies, and even some T4 attacks, depending on the combat research and gear of the attacker.

While the above screenshot is technically a “loss” for the level 19, and no heroes were involved either way, the casualties fall in the hospital limit for the level 19 player even at fairly low troop count and incomplete level 19 defense research. At higher defense research and troop count with a combat-skilled Hero on defense, the T2 player would have been able to kill a lot more troops while losing fewer. The defense would have been even stronger against T3 solos, although not proof against T3 rallies in this case.

Important Note: The Combat Research past level 31 gets VERY powerful. A level 35 player with good Arbiter gear can do a LOT more damage than the player above, and T1/and T2 alone will not be enough; you need T3 and reins, or a shield. But you can defend against a fresh level 30 T4 player with T2.

Given this information, if you are not buying packs or have an Instant Upgrade item to shoot straight to T3 troops, you should work on defense FIRST and then work towards T3 troops. Research defense and then get yourself a large number of troops to shelter behind while saving up for T3. You’re going to have enough trouble without becoming an rss pinata to the stronger players.

And if you have just acquired T3 and are attacking with them, be aware that T3 do not allow you to steamroll every T2 player. Follow the usual advice in the Combat Attack Guide like sending an initial test strike without your hero or rallying large targets to deal with tough T2 empires.

T3 are a huge advantage in combat, but you will have to either buy a large number of packs or pull out every single stop to get past the rss hurdles.

Once you do, you will be much stronger on defense and attack and you will have a lot more options on who you can attack. Be aware that you may still need to rally large T2 targets, though.

Like our content and want to stay up to date with our new releases?

Make sure to connect with us on TwitterFacebook, and Reddit! You can also chat with us on Discord or in our Facebook Group!

  1. subtextually says

    Yes. Troops are always more useful than traps. In fact, it’s best to not even use Traps for defense! (Check out our Hot Tips article on Defense and Trapping for more details!)

  2. subtextually says

    The empire has a Lifetime 50% off T1 Resources Requirement for Research. 🙂

  3. pxjumj says

    cheap cialis uk
    should you buy cialis online

  4. Amnee says

    A friend of mine just told me that she needed 64 million energy to research Cavalry level 3. Why is yours 34 million in the screenshot?

  5. lurker says

    i had a discussion with some people — my argument is that in the long run, T3 troops are much more useful than T3 traps. of course there-in lies the tipping point of when this is true. how many T3 troops in your cit for your defense till its worth over T3 traps? most people are stuck in researching T3 traps right when you hit cit 20, whereas I’d say T3 troops are more important. what do you think?

  6. Bogaro says

    Thank you for these valuable information.

  7. kj says

    I didn’t see the costs for T3 Siege in the post. Anyone able to share those?

Leave A Reply

Your email address will not be published.

This site uses Akismet to reduce spam. Learn how your comment data is processed.